Create-a-Clan: Sisters of Hecate (Jarkko Suvela)

Layla NightingaleLayla Nightingale
Cardtype: Vampire
Clan: Sisters of Hecate
Capacity: 4
Disciplines: cel for
Sabbat: Layla get's +1 strength when in combat with an Independent vampire.

JezebelleJezebelle
Cardtype: Vampire
Clan: Sisters of Hecate
Capacity: 5
Disciplines: aus CEL
Sabbat. Black Hand.

Alyssa TierAlyssa Tier
Cardtype: Vampire
Clan: Sisters of Hecate
Capacity: 6
Disciplines: aus cel dom for
Sabbat. Black Hand: Alyssa can burn an equipment on a minion controlled by your Prey as a (D) action that costs 2 blood.

Sabrina Le CroixSabrina Le Croix
Cardtype: Vampire
Clan: Sisters of Hecate
Capacity: 7
Disciplines: for AUS CEL
Sabbat. Black Hand: Sabrina get's +1 stealth when equipping, recruiting an ally or employing a retainer.

Joan FlemingJoan Fleming
Cardtype: Vampire
Clan: Sisters of Hecate
Capacity: 9
Disciplines: dom AUS CEL FOR
Sabbat. Black Hand Seraph: Joan can burn any location as a (D) action that costs 1 blood.

Mia the Angel of VengeanceMia the Angel of Vengeance
Cardtype: Vampire
Clan: Sisters of Hecate
Capacity: 9
Disciplines: aus CEL FOR
Sabbat. Black Hand Seraph: +1 bleed. +1 strength.

AenimaAenima
Cardtype: Vampire
Clan: Hecaliche
Capacity: 6
Disciplines: qui ser CEL SPI
Sabbat: +1 intercept. Infernal. Scarce.

AenimaAenima
Cardtype: Vampire
Clan: Hecaliche
Level: Advanced
Capacity: 6
Disciplines: qui ser CEL SPI
Advanced, Sabbat: Infernal. Scarce.
[MERGED] Aenima can steal up to 2 blood from a ready vampire as a +2 stealth (D) action.

Haven AffectionHaven Affection
Cardtype: Master
Requires: Sister of Hecate
Cost: 2 pool
Unique Master.
Put this card on a Sister of Hecate. When this Sister of Hecate blocks, he or she may play combat cards in the resulting combat as if all of his or her Disciplines were at the superior level.

Red Light District Hunting GroundRed Light District Hunting Ground
Cardtype: Master
Requires: Sister of Hecate
Cost: 2 pool
Master: Unique Location. Hunting Ground.
During your untap phase, you may move 1 blood from the blood bank to a ready vampire you control. A vampire can only gain 1 blood from Hunting Ground cards each turn.